In this video tutorial, you will earn how to quickly create NPCs that avoid obstacles while progressing towards the player.
In this tutorial we will learn a bit more about how vectors can be used to simulate the movement of an airborne solid overtime, this will include derivation, integration, vector transformation, forces and acceleration.
In this video series (9 in total) we explore Unity’s interface and get progressively more comfortable with creating/managing objects, arranging the layout, adding lights, cameras, and navigate through a 3D scene. Continue reading
In this tutorial [9/9], we summarize the skills acquired to date about becoming familiar with Unity.
In this tutorial on becoming familiar with Unity, we learn how to manage assets (duplicate, search) as well as how to export a basic scene to a web format that can be played in a browser.
In this part of the tutorial we learn how combine the different views and also to search and manage objects (e.g., group).
In this part of the tutorial we learn how to navigate through the scene and to use shortcuts that can save you time.
In this part of the tutorial we learn add and modify new objects.
In this part of the tutorial we learn how to add basic colors and textures to objects through Materials.
In this part of the tutorial we learn how to navigate through the scene by adding controllers (first- and third-person controllers).