The principle of Skillful Thursday is very simple: Every Thursday I will be posting a short (7-12 minutes) video tutorial that should help you to up your Unity skills on a very specific topic.This is a list of all Skillful Thursdays so far:
- Camera Tricks
- AI: Multiple NPCS
- Rigid Bodies and Projectiles
- Multiple Audio Sounds
- Simple Inventory System
- AI: Creating Waypoints fro AI (dynamic paths)
- Using Raycasting
- AI: Using raycasting to simulate NPCs’ sight and change their behaviour after detection
- Simple Health Bar
- Introduction to Finite State Machines
- Introduction to C#
- Creating a Maze at run-time with C#, loops and arrays
- Intro to C# Classes
- Constructors in C# (Part 1)
- Constructors in C# (Part 2) + Creating Primitives from a script
- 2D Platformer (Part 1)
- 2D Platformer (Part 2)
- 3D Characters Creation and Animation (Part 1)
- 3D Characters Creation and Animation (Part 1)
- Drag and Drop Puzzle (Part1)
- Drag and Drop Puzzle (Part2)
- Simple Game Design Tricks
- Input Fields
- Optimizing your code
- Creating a simple network game.
- Creating a Shaky bridge for a 2D platform game.
- Creating a 2D Shooter (Part 1).
- Creating a 2D Shooter (Part 2).
- FAQs on UNITY.
- Creating an Infinite Runner
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Transforming, following, and accessing objects (and their children)
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5 Common Coding Errors in C# and Unity and how to Solve them
- Collision Detection Explained
- Creating maintainable and reusable code.
- Using Attributes and modifying the Inspector.
- Communicating between Scripts in Unity.