In this new video tutorial (12 minutes), we look at how we can use scripting and rigid bodies to create a simple grenade launcher that follows the player and creates explosions on impact. After completing this tutorial, you should be able to:
- Instantiate objects from a script
- Understand how to craete and instantiate prefabs
- Add rigidbody physics properties to an object
- Apply forces to an objects
- Create explosions on impact
- Combine these skills to create a challenging “parkour” game