This is a list of videos and text posts that should help you with some of the more advanced topics in the book:
Getting to know Unity
Audio
Artificial Intelligence
- AI: Multiple NPCs
- AI: Using raycasting to simulate NPCs’ sight and change their behaviour after detection
- AI: Creating Waypoints from AI (dynamic paths)
Using Cameras
User Interface
Using RigidBodies
Ray Casting
Finite State Machines & Animations
- Introduction to Finite State Machines
- 3D Characters Creation and Animation (Part 1)
- 3D Characters Creation and Animation (Part 2)
C# Series
- Introduction to C#
- Intro to C# Classes
- Constructors in C# (Part 1)
- Constructors in C# (Part 2) + Creating Primitives from a script
- Creating a Maze at run-time with C#, loops and arrays