Monthly Archives: June 2016

5 simple tips to keep your players engaged

When you create a game, what you want is to get people to play it, but also keep them, playing until they have reached the end. You want to keep them engaged. Now, this can be achieved by implementing great game mechanics (see previous posts) and you need to increase their positive feelings (e.g., amusement, excitement, etc.) but also decrease their negative feelings (e.g., frustration). So today’s post will focus on the later: how to reduce player’s frustrations and make sure that¬† they enjoy (and keep playing) your game.

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