A Quick Guide to Artificial Intelligence with Unity
||Get Started with Artificial Intelligence in less than 60 minutes|
If you always wanted to get started fast with Artificial Intelligence, then this book is for you. It is a perfect introduction to AI in Unity so that you can create intelligent NPCs that can navigate and follow the player in your game.
What you will Learn
After completing this book you will be able to:
- Create Intelligent NPCs
- Define areas and costs for customized navigation.
- Get the NPCs to avoid obstacles in order to reach their target.
Topics covered in this book:
- NavMesh Navigation.
- Non-Player Characters.
- Areas and Costs.
- Avoiding Obstacles.
- Baking a Scene.