A Quick Guide to 2d Infinite Runners with Unity (FREE)
Create a simple infinite runner in less than 60 minutes by Patrick Felicia
|
Book Description
It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast.This book is part of a series entitled A Quick Guide To, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving right into the information that you really need. Of course, you can, after reading this book, move-on to more comprehensive books; however, quite often, you may have little time to complete a project or to get comfortable with a topic fast.
In this book entitled A Quick Guide to 2d Infinite Runners with Unity, you will discover how to create a simple infinite (or endless) runner using simple techniques, and built-in shape primitives and include common features found in 2D infinite runners using a hands-on approach where you learn and practice as you go.
By following the techniques and suggestions described in this short book, I can promise you that you will get started very fast and create your infinite runner. Along the way, you will also learn about creating a simple interface, controlling a 2D character, using a timer, pausing the game, and combine these to create a challenging game.
Content and structure of this book
In this book, you will learn about using C# with Unity, including:
- Creating your character from primitives.
- Controlling your character.
- Creating a user interface.
- Creating random obstacles.
- Creating a 2D scene from scratch.