A Quick Guide to Procedural Levels with Unity
||Create procedural levels in less than 60 minutes|
If you always wanted to get started fast with the creation of procedural games and levels, then this book is for you. It is a perfect introduction to procedural levels creation, so that you can save time creating your level and generate most of the objects in your scene from your code.
What you will Learn
After completing this book you will be able to:
- Create levels based on arrays, image files, or XML files
- Create and Parse XML files.
- Create a solar system simulation
Topics covered in this book:
- C# Coding.
- XML parsing with C#.
- Reading Files from C#.
- Procedural Games and Levels.