Monthly Archives: October 2015

Unity5: Rigid Bodies and Grenade Launchers (12-minute video)

In this new video tutorial (12 minutes), we look at how we can use scripting and rigid bodies to create a simple grenade launcher that follows the player and creates explosions on impact. After completing this tutorial, you should be able to:

  • Instantiate objects from a script
  • Understand how to craete and instantiate prefabs
  • Add rigidbody physics properties to an object
  • Apply forces to an objects
  • Create explosions on impact
  • Combine these skills to create a challenging “parkour” game

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Please Pick The Best CoverPicture; Thanks

As you know, I will be releasing a new book very shortly on Unity. It will be the first in a series of 4 books that take readers from zero knowledge of Game programming to a decent level of proficiency. So, as i am finishing the last few pages of the book, I would love if you could tell me the cover that you think would be best for the book. If you would like to help, just email me back at learntocreategames@gmail.com and specify whether you would prefer the first, second, or third cover.

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